Do more of what’s working and less of what isn’t
How do you know when to call it quits on an experiment? I’m dialing back on some of mine to get back some time for other projects.
Read full articleThese are my articles on how to prioritize projects and how to collaborate well in teams. Explore some of the other categories as well while you’re here.
How do you know when to call it quits on an experiment? I’m dialing back on some of mine to get back some time for other projects.
Read full articleSprint retrospectives are a waste of time only if we use them as Weekly Complaining Corner. We can me them more fun AND meaningful at the same time.
Read full articleNow that I am working on a product that I will sell, the decision between what I can reasonably build myself takes on a new shape.
Read full articleSplitting a day that would otherwise be “eight hours of work, some of them productive” into dedicated blocks helps maximize the value of these hours.
Read full articleA flat todo list helps us get projects done, but it doesn’t help us decide what project to work on next.
Read full article“Being busy” is not a good measure of progress. By focusing on what creates real value, we can make good use of our limited time.
Read full articleOne of the harder parts of product development is knowing what to focus on. Your latest cool idea might not need immediate attention.
Read full articleDouble-check you’re working on the right things by asking if the solution helps you solve important problems.
Read full articleA backlog full of tasks you don’t ever intend to do only weighs you down. Saying no to tasks allows us to focus on what is important.
Read full articleRetrospectives that end after letting everybody complain are a waste of time. Turn that frown upside down for a better result.
Read full articleA good goal is one that makes it easy to follow through. The SMART criteria help us in setting better goals.
Read full articleBig goals take a long time to achieve. By taking many small steps in the right direction, we can get closer and closer to them without losing motivation.
Read full articleWhile Scrum works well for many teams, it’s not for everybody. Basecamp’s Shape Up is an alternative that might work better for you.
Read full articleThere are disagreements in all teams about what we build and how we build it. Given several options, we need to understand each of their effects.
Read full articleAdding a single sentence to our tickets helps us focus on what is important. Let’s explore what goes into a good user story.
Read full articleDon’t let perfectionism keep you from shipping things. Release (too) early, then clean it up after you got some real feedback on it.
Read full article